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Skill Mod Combos

Pairing the right skill mods unlocks powerful synergy bonuses. Two pieces or three — know which combo fits your chaos.

Specialization:

Cooling System

Demolitionist
2 Piece Bonus

Skill Health+[4.0%~8.0%]

3 Piece Bonus

Skill Critical Hits reduce Artillery Turret Cooldown by 1.20%. Talent Cooldown: 1 second.

Area Suppression

Demolitionist
2 Piece Bonus

Armor+[4.7%~9.3%]

3 Piece Bonus

Artillery Turret hits on up to 1 enemies have a 50% chance of granting +2% Skill Critical Damage for 10 second(s), up to 5 stack(s). Hits on more than 1 enemies have a guaranteed chance of granting the bonus.

Frag Grenades

Demolitionist
2 Piece Bonus

Max Health+[4.0%~8.0%]

3 Piece Bonus

Artillery Turret damage grants +1% Skill Multi-Shot Chance for 10 seconds, up to 5 stacks.

Cooling Device

Demolitionist
2 Piece Bonus

Skill Health+[4.0%~8.0%]

3 Piece Bonus

Explosive Seeker Mine Critical Hits reduce Explosive Seeker Mine Cooldown by 10%. Talent Cooldown: 3 seconds.

Applied Demolitions

Demolitionist
2 Piece Bonus

Armor+[4.7%~9.3%]

3 Piece Bonus

Explosive Seeker Mine hits on up to 1 enemies grant +3.20% Skill Critical Damage for 20 second(s), up to 3 stack(s).

Fragmentation Charge

Demolitionist
2 Piece Bonus

Max Health+[4.0%~8.0%]

3 Piece Bonus

Explosive Seeker Mine hits grant +6.40% Skill Multi-Shot Chance for 10 seconds.

Fire Support

Demolitionist
2 Piece Bonus

Skill Health+[4.0%~8.0%]

3 Piece Bonus

Skill Critical Hits grant +0.30% Signature Ability Charge. Talent Cooldown: 1 second.

Airburst

Demolitionist
2 Piece Bonus

Armor+[4.7%~9.3%]

3 Piece Bonus

M32A1 Grenade Launcher hits on up to 1 enemies grant +6% Skill Critical Damage until the next M32A1 Grenade Launcher hit.

Concentrated Fire

Demolitionist
2 Piece Bonus

Max Health+[4.0%~8.0%]

3 Piece Bonus

Dealing 5 M32A1 Grenade Launcher hits in 3 seconds grants +14.40% Skill Intensity for 15 seconds.

Shaped Charge

Demolitionist
2 Piece Bonus

Armor+[4.7%~9.3%]

3 Piece Bonus

Artillery Turret hits on enemies afflicted by Bleed or Vulnerable grant +1.44% Firepower for 10 seconds, up to 5 stacks.

Optimized

Demolitionist
2 Piece Bonus

Rate of Fire+[4.0%~8.0%]

3 Piece Bonus

Grants +8% Artillery Turret Rate of Fire. Artillery Turret hits on up to 2 enemies grant +0.50 second(s) to Artillery Turret duration (capped at 6 seconds).

Enhanced Fire Control

Demolitionist
2 Piece Bonus

Max Health+[4.0%~8.0%]

3 Piece Bonus

Artillery Turret hits grant +1.20% Weapon Critical Hit Chance for 10 seconds, up to 5 stacks.

Multi-Directional Charge

Demolitionist
2 Piece Bonus

Armor+[4.7%~9.3%]

3 Piece Bonus

Explosive Seeker Mine hits on enemies afflicted by Bleed or Vulnerable apply the same debuff to all enemies within 10 meter(s) and grant +7.20% Firepower for 10 second(s).

Area Denial

Demolitionist
2 Piece Bonus

Rate of Fire+[4.0%~8.0%]

3 Piece Bonus

Grants +8.60% Explosive Seeker Mine Radius. Explosive Seeker Mine hits grant +1.60 second(s) to the duration of deployed Artillery Turrets.

Potent Composition

Demolitionist
2 Piece Bonus

Max Health+[4.0%~8.0%]

3 Piece Bonus

Explosive Seeker Mine hits grant +7.20% Weapon Critical Hit Chance for 10 seconds. Talent Cooldown: 1 second.

Field Mortar

Demolitionist
2 Piece Bonus

Armor+[4.7%~9.3%]

3 Piece Bonus

Increases 9.60% Weapon Damage to enemies hit by M32A1 Grenade Launcher for 20s and extends the duration of Artillery Turret by 2s.

Thermobaric Grenades

Demolitionist
2 Piece Bonus

Rate of Fire+[4.0%~8.0%]

3 Piece Bonus

Reduces Grenades in Grenade Launcher to 1, expands the Explosion Radius by 100% and increases damage by 460%.

Precision Fires

Demolitionist
2 Piece Bonus

Max Health+[4.0%~8.0%]

3 Piece Bonus

Landing 3 M32A1 Grenade Launcher hits grants +8% Weapon Critical Hit Chance for 10 second(s).

Supercharged

Tech Operator
2 Piece Bonus

Skill Cooldown Recovery-[2.0%~4.0%]

3 Piece Bonus

Deploying a Striker Drone restores Health equal to 5.60% Missing Health. Also grants +3% Movement Speed and +1% Skill Cooldown Recovery for 20 second(s), up to 3 stack(s).

Thermite Charge

Tech Operator
2 Piece Bonus

Skill Health+[4.0%~8.0%]

3 Piece Bonus

Striker Drone Critical Hits have a 5% chance of exploding, dealing 300% damage.

Extermination

Tech Operator
2 Piece Bonus

Skill Health+[4.0%~8.0%]

3 Piece Bonus

Hitting enemies who have less than 50% Health grants +9.60% Striker Drone Multi-Shot Chance.

Precise Suppression

Tech Operator
2 Piece Bonus

Skill Cooldown Recovery-[2.0%~4.0%]

3 Piece Bonus

Striker Drone hits on Drone Locked enemies have a 5% chance of granting 4.80% Damage Reduction from the targets for 10 second(s), up to 3 stack(s). Probability increases to 15% for targets who are at least 20 meter(s) away.

Stabilized Flight

Tech Operator
2 Piece Bonus

Skill Health+[4.0%~8.0%]

3 Piece Bonus

Applying Drone Lock grants +6% Skill Critical Hit Chance for 20 seconds.

Area Sweep

Tech Operator
2 Piece Bonus

Skill Health+[4.0%~8.0%]

3 Piece Bonus

Killing Drone Locked enemies grants +4.80% Skill Multi-Shot Chance for 10 seconds.

Supply Line

Tech Operator
2 Piece Bonus

Skill Cooldown Recovery-[2.0%~4.0%]

3 Piece Bonus

Within 30 second(s) of activating Drone Overload, Striker Drone hits have a 5% chance of restoring 2% Max Health. Probability increases to 10% for targets at least 20m away.

Optimized Targeting

Tech Operator
2 Piece Bonus

Skill Cooldown Recovery-[2.0%~4.0%]

3 Piece Bonus

Striker Drone hits on Drone Locked enemies grant bonus effect based on target distance.

Lethal Sweep

Tech Operator
2 Piece Bonus

Skill Health+[4.0%~8.0%]

3 Piece Bonus

Striker Drone Multi-Shot hits grant bonus Skill Critical Hit Chance stacks.

Close Protection

Tech Operator
2 Piece Bonus

Skill Cooldown Recovery-[2.0%~4.0%]

3 Piece Bonus

Striker Drone hits on enemies within 10 meter(s) grant bonus Damage Reduction.

Team Backup

Tech Operator
2 Piece Bonus

Skill Health+[4.0%~8.0%]

3 Piece Bonus

Striker Drone hits on enemies grant bonus effects to nearby allies.

EMCAT

Tech Operator
2 Piece Bonus

Skill Health+[4.0%~8.0%]

3 Piece Bonus

Striker Drone Critical Hits apply Disoriented to target enemies.

Applied Treatment

Tech Operator
2 Piece Bonus

Skill Cooldown Recovery-[2.0%~4.0%]

3 Piece Bonus

Deploying Striker Drone restores Health to nearby allies.

Performance Enhancer

Tech Operator
2 Piece Bonus

Skill Health+[4.0%~8.0%]

3 Piece Bonus

Striker Drone kills grant bonus Skill Intensity stacks to the player.

Accelerated Healing

Tech Operator
2 Piece Bonus

Skill Cooldown Recovery-[2.0%~4.0%]

3 Piece Bonus

Striker Drone hits restore small amounts of Health to the player.

Support Pattern

Tech Operator
2 Piece Bonus

Skill Cooldown Recovery-[2.0%~4.0%]

3 Piece Bonus

Striker Drone hits grant bonus Signature Ability Charge to the team.

Hazardous Area

Tech Operator
2 Piece Bonus

Skill Health+[4.0%~8.0%]

3 Piece Bonus

Striker Drone creates hazardous area on enemy kills, applying status effects to nearby enemies.

Mutual Assist

Tech Operator
2 Piece Bonus

Skill Cooldown Recovery-[2.0%~4.0%]

3 Piece Bonus

Striker Drone assists allies by providing bonus effects when they take damage.

Bulwark Shield

Bulwark
2 Piece Bonus

Damage Reduction+[2.0%~4.0%]

3 Piece Bonus

Deploying Ballistic Shield grants bonus Armor and Toughness stacks.

Protective Shield

Bulwark
2 Piece Bonus

Damage Reduction+[2.0%~4.0%]

3 Piece Bonus

Ballistic Shield absorbs bonus damage and grants resistance to status effects.

Shield Bash

Bulwark
2 Piece Bonus

Damage Reduction+[2.0%~4.0%]

3 Piece Bonus

Shield Bash deals bonus damage and applies Disoriented to hit enemies.

Cover Advance

Bulwark
2 Piece Bonus

Damage Reduction+[2.0%~4.0%]

3 Piece Bonus

Moving while using Ballistic Shield grants bonus Movement Speed and reduces incoming damage.

Impact Resistance

Bulwark
2 Piece Bonus

Damage Reduction+[2.0%~4.0%]

3 Piece Bonus

Ballistic Shield provides bonus protection against explosive damage and staggers.

Counter Attack

Bulwark
2 Piece Bonus

Damage Reduction+[2.0%~4.0%]

3 Piece Bonus

Taking damage while Ballistic Shield is deployed grants bonus Weapon Damage.

Tactical Defense

Bulwark
2 Piece Bonus

Damage Reduction+[2.0%~4.0%]

3 Piece Bonus

Deploying Ballistic Shield reduces Skill Cooldowns and grants bonus Signature Ability Charge.

Fortified Position

Bulwark
2 Piece Bonus

Damage Reduction+[2.0%~4.0%]

3 Piece Bonus

Stationary Ballistic Shield grants increasing Damage Reduction stacks over time.

Reactive Plating

Bulwark
2 Piece Bonus

Damage Reduction+[2.0%~4.0%]

3 Piece Bonus

Ballistic Shield absorbs bonus elemental damage and converts it to Armor.

Vanguard Push

Bulwark
2 Piece Bonus

Damage Reduction+[2.0%~4.0%]

3 Piece Bonus

Shield Bash knocks back enemies and grants bonus Movement Speed to the player.

Guardian Protocol

Bulwark
2 Piece Bonus

Damage Reduction+[2.0%~4.0%]

3 Piece Bonus

Ballistic Shield protects nearby allies, reducing damage they take while the shield is deployed.

Shield Mastery

Bulwark
2 Piece Bonus

Damage Reduction+[2.0%~4.0%]

3 Piece Bonus

Increases Ballistic Shield durability and reduces its deployment cooldown.

Breach Protocol

Bulwark
2 Piece Bonus

Damage Reduction+[2.0%~4.0%]

3 Piece Bonus

Deploying Ballistic Shield and immediately firing grants bonus Weapon Damage.

Shock Absorber

Bulwark
2 Piece Bonus

Damage Reduction+[2.0%~4.0%]

3 Piece Bonus

Ballistic Shield absorbs and stores damage, releasing it as bonus Weapon Damage on next attack.

Iron Curtain

Bulwark
2 Piece Bonus

Damage Reduction+[2.0%~4.0%]

3 Piece Bonus

Ballistic Shield grants additional protection to the player's flanks while deployed.

Intimidation

Bulwark
2 Piece Bonus

Damage Reduction+[2.0%~4.0%]

3 Piece Bonus

Enemies who attack the Ballistic Shield have reduced Weapon Damage for a duration.

Sentinel

Bulwark
2 Piece Bonus

Damage Reduction+[2.0%~4.0%]

3 Piece Bonus

Ballistic Shield provides bonus protection in a wider arc, covering flanking attacks.

Siege Mentality

Bulwark
2 Piece Bonus

Damage Reduction+[2.0%~4.0%]

3 Piece Bonus

Prolonged Ballistic Shield deployment grants increasing Weapon Damage stacks.

Effective Deterrent

Vanguard
2 Piece Bonus

Skill Cooldown Recovery-[2.0%~4.0%]

3 Piece Bonus

While behind a Smart Cover, grants +1% Damage, up to 3 stack(s). Reaching maximum stacks grants +3% Signature Ability Charge Efficiency. This bonus resets upon leaving the Smart Cover.

Pulse Enhancement

Vanguard
2 Piece Bonus

Damage Reduction+[2.0%~4.0%]

3 Piece Bonus

Deploying Scanning Pulse grants Pulsed allies Weapon Critical Hit Chance equal to 3.60% Engineering for 10 second(s).

Scout

Vanguard
2 Piece Bonus

Signature Ability Charge Efficiency+[4.0%~8.0%]

3 Piece Bonus

Pulsed enemies grant +8 Signature Ability Charge to the ally team.

Compound Effect

Vanguard
2 Piece Bonus

Skill Cooldown Recovery-[2.0%~4.0%]

3 Piece Bonus

Deploying Scanning Pulse while Fortified reduces the Skill Cooldown by 1.50 second(s).

Bugle Call

Vanguard
2 Piece Bonus

Damage Reduction+[2.0%~4.0%]

3 Piece Bonus

Deploying Tactical Link grants +14.40% Rate of Fire, Damage Reduction, and Movement Speed for 15 second(s).

Tactical Reinforcement

Vanguard
2 Piece Bonus

Damage Reduction+[2.0%~4.0%]

3 Piece Bonus

Increases Signature Ability Charge Efficiency of players applied with Tactical Link by 28.80%.

Liquid Nitrogen

Vanguard
2 Piece Bonus

Skill Cooldown Recovery-[2.0%~4.0%]

3 Piece Bonus

Players with self-applied Tactical Link effect have a 10% chance to reduce all skill cooldowns by 0.80 seconds on each enemy hit, with a cooldown of 5 seconds between each trigger.

Smart Cover Defense

Vanguard
2 Piece Bonus

Damage Reduction+[2.0%~4.0%]

3 Piece Bonus

Smart Cover provides bonus Damage Reduction and Weapon Damage to allies using it.

Advanced Intel

Vanguard
2 Piece Bonus

Skill Cooldown Recovery-[2.0%~4.0%]

3 Piece Bonus

Scanning Pulse reveals additional enemy weaknesses, granting bonus Weapon Critical Hit Chance.

Coordinated Strike

Vanguard
2 Piece Bonus

Damage Reduction+[2.0%~4.0%]

3 Piece Bonus

Tactical Link grants coordinated attack bonuses when multiple allies attack the same target.

Suppression Field

Vanguard
2 Piece Bonus

Damage Reduction+[2.0%~4.0%]

3 Piece Bonus

Smart Cover generates a suppression field that slows enemies entering cover range.

Overwatch

Vanguard
2 Piece Bonus

Skill Cooldown Recovery-[2.0%~4.0%]

3 Piece Bonus

Scanning Pulse marks enemies for allies, granting bonus Weapon Damage against marked targets.

Link Booster

Vanguard
2 Piece Bonus

Damage Reduction+[2.0%~4.0%]

3 Piece Bonus

Tactical Link bonus effects are enhanced and have extended duration.

Fortification

Vanguard
2 Piece Bonus

Damage Reduction+[2.0%~4.0%]

3 Piece Bonus

Smart Cover deployment grants Fortified status to allies within range.

Signal Disruption

Vanguard
2 Piece Bonus

Skill Cooldown Recovery-[2.0%~4.0%]

3 Piece Bonus

Scanning Pulse disrupts enemy skills and electronics on Pulsed targets.

Armor Strengthening

Field Medic
2 Piece Bonus

Skill Duration+[3.2%~6.4%]

3 Piece Bonus

Grants +32.00% Armor while located within 20 meter(s) of a Chemical Trap.

Lightweight

Field Medic
2 Piece Bonus

Damage Reduction+[2.0%~4.0%]

3 Piece Bonus

Chemical Trap can be deployed farther away. Hits on enemies inside Chemical Traps apply 1 stack(s) of Corrosive. Headshots apply 4 stacks instead. Talent Cooldown: 1.50 seconds.

Siphon

Field Medic
2 Piece Bonus

Damage Reduction+[2.0%~4.0%]

3 Piece Bonus

Using a Chemical Trap to apply a stack of Corrosive has a 50% chance of restoring 4 Signature Ability Charge. Talent Cooldown: 0.50 seconds.

Hereafter Resilience

Field Medic
2 Piece Bonus

Skill Intensity+[2.0%~4.0%]

3 Piece Bonus

When deploying Oxidizing Hive, you lose Health equal to 25% of your current Health but gain Extra Health equal to 35.00% of Max Health and 5% Armor for 20s. When Oxidizing Hive is attached to your backpack, it releases Micro Corrosive Drones to enemies within 15.00m every 1.60s.

Improved Formula

Field Medic
2 Piece Bonus

Damage Reduction+[2.0%~4.0%]

3 Piece Bonus

If Oxidizing Hive is attached to your backpack and no enemy is hit by your weapon within 3s, hitting enemies with your weapon will trigger Oxidizing Hive to release 13 Mini Corrosive Drones flying towards the target and applying Corrosion to them.

Generative Formula

Field Medic
2 Piece Bonus

Damage Reduction+[2.0%~4.0%]

3 Piece Bonus

While being assisted by the Oxidizing Hive, hits restore 8 Signature Ability Charge. Talent Cooldown: 2 seconds.

Enhanced Formula

Field Medic
2 Piece Bonus

Skill Critical Damage+[4.0%~8.0%]

3 Piece Bonus

Oxidizing Swarm hits inflict -12% Damage for 20 seconds. Killing an enemy within 20 meter(s) who is also afflicted by this debuff restores Health equal to 8% Missing Health for 20 second(s).

Augmented Range

Field Medic
2 Piece Bonus

Damage Reduction+[2.0%~4.0%]

3 Piece Bonus

Oxidizing Swarm can be thrown farther away. Oxidizing Swarm hits that are at least 20 meter(s) away inflict -14.40% Damage Reduction for 10 second(s).

Harvest

Field Medic
2 Piece Bonus

Damage Reduction+[2.0%~4.0%]

3 Piece Bonus

Oxidizing Swarm hits reduce Skill Cooldown by 2.40 seconds.

Detrimental Treatment

Field Medic
2 Piece Bonus

Damage Reduction+[2.0%~4.0%]

3 Piece Bonus

Support Station deals damage to enemies who are within its radius. Damage is increased by 25% while located within the radius of a Support Station.

Auto Trauma Treatment

Field Medic
2 Piece Bonus

Healing Intensity+[3.3%~6.7%]

3 Piece Bonus

Grants +6% Incoming Healing and automatically revives any member of the ally team who is downed within the radius of a Support Station.

Effective Triage

Field Medic
2 Piece Bonus

Healing Intensity+[3.3%~6.7%]

3 Piece Bonus

Grants +40% Incoming Healing to any ally below 50% Health who is located within the radius of a Support Station.

Defensive Measures

Field Medic
2 Piece Bonus

Damage Reduction+[2.0%~4.0%]

3 Piece Bonus

When Healing Hive is active, hitting enemies within 20m with weapons deals additional damage equal to 240% of your Toughness. Trigger Interval: 2s.

Buddy Treatment

Field Medic
2 Piece Bonus

Healing Intensity+[3.3%~6.7%]

3 Piece Bonus

When using Healing Hive, if your and your teammate's Health is below 50%, increases by 2.00%. Using it on you deploys micro Mender Drones to your teammates within 2 meters, restore a small amount of Health if deployed (It won't grant buffs of Specialization Focus).

Mutual Support

Field Medic
2 Piece Bonus

Healing Intensity+[3.3%~6.7%]

3 Piece Bonus

While Healing Hive is deployed, grants +9.60% Skill Intensity when located within 20 meter(s) of an ally. While Healing Hive is deployed, grants +20% Movement Speed when located at least 20 meter(s) away from allies.

Aggressive Drones

Field Medic
2 Piece Bonus

Damage Reduction+[2.0%~4.0%]

3 Piece Bonus

Instead of healing allies, Healing Swarm deals damage to enemies by releasing 16 nano-drones that target enemies every 1.50 second(s).

Emergency Measures

Field Medic
2 Piece Bonus

Healing Intensity+[3.3%~6.7%]

3 Piece Bonus

Healing Swarm heals allies over 10 seconds. When an ally's Health drops to 0 during the healing process, restores Health equal to 16% Max Health to them for 5 second(s).

Doom Dealer

Field Medic
2 Piece Bonus

Healing Intensity+[3.3%~6.7%]

3 Piece Bonus

For each ally healed by Healing Swarm, grants +1.20% Skill Intensity for 20 second(s), up to 16 stack(s).

Chemical Recharge

Field Medic
2 Piece Bonus

Skill Cooldown Recovery-[2.0%~4.0%]

3 Piece Bonus

Killing an enemy affected by Chemical Trap reduces the cooldown of your second equipped ability by 4.80 seconds.